Threed-js example
Created Tuesday 21 June 2022
<!DOCTYPE html> <head> <title> threed </title> </head> <body> <script src="three.min.js"></script> <!-- you can look for the cdn version of the above --> <script> var camera, scene, renderer, geometry, material, mesh; init(); animate(); function init() { scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 ); camera.position.z = 500; geometry = new THREE.BoxGeometry( 200, 20, 200 ); material = new THREE.MeshBasicMaterial( { color: 0xff0074, wireframe: false } ); mesh = new THREE.Mesh( geometry, material ); scene.add( mesh ); renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); } function animate() { requestAnimationFrame( animate ); render(); } function render() { mesh.rotation.x += 0.03; mesh.rotation.y += 0.12; renderer.render( scene, camera ); } </script> </body> </html>
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