Threed-js example
Created Tuesday 21 June 2022
<!DOCTYPE html>
<head>
<title> threed </title>
</head>
<body>
<script src="three.min.js"></script>
<!-- you can look for the cdn version of the above -->
<script>
var camera, scene, renderer,
geometry, material, mesh;
init();
animate();
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 500;
geometry = new THREE.BoxGeometry( 200, 20, 200 );
material = new THREE.MeshBasicMaterial( { color: 0xff0074, wireframe: false } );
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
}
function animate() {
requestAnimationFrame( animate );
render();
}
function render() {
mesh.rotation.x += 0.03;
mesh.rotation.y += 0.12;
renderer.render( scene, camera );
}
</script>
</body>
</html>
Backlinks: FSU Courses:LIS5367:Project Roadmap and Resources